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AI Insights · Timothy · October 2024

Top 5 Third Person Games in Sweden Q3 2024: Performance Insights

Discover the performance trends of the top 5 third person games in Sweden for Q3 2024, with insights into downloads, revenue, and active user metrics.

Top 5 Third Person Games in Sweden Q3 2024: Performance Insights

In the third quarter of 2024, the top five third person games on the unified platform in Sweden showcased varying performance metrics in terms of downloads, revenue, and weekly active users. This analysis, based on data from Sensor Tower, provides insights into the trends observed for these popular games.

Last War:Survival from FUNFLY PTE. LTD. saw a notable increase in weekly revenue, peaking at approximately $166K in mid-September. Downloads fluctuated, with a noticeable drop mid-quarter, reaching a low of around 5K in early September before recovering to over 9K by the end of the month. Weekly active users maintained a relatively stable range, closing the quarter with about 44K users.

Subway Surfers by Sybo Games ApS experienced a gradual decline in weekly revenue, ending the quarter at approximately $365. Downloads showed a downward trend, starting at over 5.5K in early July and reducing to around 3.3K by late September. The game's weekly active users also decreased, from over 160K at the start of the quarter to about 114K by the end.

Highway Overtake - Car Racing from HYPERMONK GAMES OYUN YAZILIM PAZARLAMA VE DANISMANLIK ANONIM SIRKETI began generating revenue in late July, with a modest peak of $387 in early August. Downloads were highest in mid-August at around 9.4K, subsequently decreasing to approximately 3K by the end of September. Weekly active users saw an initial surge, peaking at around 21.6K in mid-August before settling at approximately 12.9K by the quarter's close.

Going Balls by SUPERSONIC STUDIOS LTD had a consistent revenue stream, with minor fluctuations around $70 each week. Downloads began the quarter at over 3.5K and declined to approximately 2.6K by the end of September. The game's weekly active users followed a similar trend, decreasing from over 22.8K to about 19.7K.

Race Master 3D: Car Racing from BERESNEV s.r.o. saw a peak revenue of $406 in late July, with a decline throughout the quarter. Downloads mirrored this trend, decreasing from nearly 4K at the start of the quarter to around 1.2K by the end. Weekly active users also decreased steadily, from approximately 21.6K to 14.6K.

For further detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024